All work

Products / A restroom finder app

Design around a need that cannot wait.

Mobile product design for finding restrooms with relevant access and preference information.

Illustration of a mobile restroom finder with map pins, accessibility filters, and place details.
Editorial illustration of the project scope. Not a production screenshot.
Designed mobile journeyConceptual overview

Account & permissions

Individual preferences

Location-based discovery

Relevant place details

Product & interface design. A simplified visual guide to the work described below.

Location is only the first question.

A nearby restroom is useful only if it fits the person’s needs. The design considered accessibility, baby-changing facilities, gender-neutral options, and rating preferences as part of finding a suitable place.

Make the setup understandable.

The screen designs cover account creation, onboarding, and location permission. Preferences give the search a purpose beyond showing every nearby pin. The work connects those setup decisions with the mobile discovery experience.

Give the product a clear interface.

I worked through the screens and interaction structure to make the concept tangible. The resulting design artifact provides a basis for reviewing the experience and discussing implementation, including where information and permissions are needed.

The process

How the work came together.

Sketching the onboarding and preference decisions. Editorial illustration.
Sketching the onboarding and preference decisions. Editorial illustration.

Identify meaningful preferences

Include accessibility, baby-changing facilities, and other relevant place information.

Design the setup flow

Work through account creation, onboarding, and location permission.

Connect setup with search

Carry preferences into the proposed discovery experience and screen structure.

Skills & applications

What the work called for.

Mobile UXOnboarding designInterface designPreference-based discovery
Mobile interface
Screen designs make the proposed experience reviewable.
Location & preference controls
A user needs a place that fits their needs, not simply the nearest map pin.
Onboarding screens
Account and permission states establish the start of the experience.

The deliverables

What took shape.

A mobile map and place-detail concept. Editorial illustration.
A mobile map and place-detail concept. Editorial illustration, not a production screenshot.

Product & interface design

  • Mobile screen designs
  • Account & permission flows
  • Location & preference-based discovery

The outcome

The result.

A designed mobile experience that connects onboarding, location access, and individual preferences with the search for a suitable restroom.